π§ INT Skill
Repair, modify, and build items, traps, robots, and weapons
Milestones
Level 3
Field Repairs
Patch, π― Jury Rigging and Duplicate Combining no longer require a π§ Workbench.
Modification, fabrication, kit refills and βοΈ Scrap Refinement still do.
Level 5
Jury Rigging
You may repair weapons, armor, and equipment using βͺ Scrap.
- Jury Rigging can not clear the last step β it stops at Condition: Good.
- βͺ Scrap required is 1 of the itemβs Tier per step.
- Repairs with Jury Rigging have +3 π DC
You can build Advanced π¨ mods for weapons, armor and robots (energy weapon mods use π¬ Science). You still need the modβs perk.
Level 7
Efficient Repairs
When you π§ Repair using βͺ Scrap:
- Repair 2 steps of π§ Condition for the cost of 1 if successful
- When using βͺ Scrap for Fix, π© Fix Malfunction, or Reboot:
You can build Superior π¨ mods for weapons, armor and robots (energy weapon mods use π¬ Science). You still need the modβs perk.
Level 10
Master Technician
Once per π Long Rest, treat a successful π§ Repair Test as a π CRIT.
You can build Master π¨ mods for weapons, armor and robots (energy weapon mods use π¬ Science). You still need the modβs perk.