🎆 Signal Flare 🔳 (stack of 3) 💰 15

A signal flare that can be used to signal distant allies or light up an area.

  • Occupies a Weapon Slot. Lit, a flare fills a hand — it cannot be clipped to your belt or strapped to your body.
  • No flame needed. You strike the cap. Unlike a 🔥 Torch, nothing has to already be burning.

Use with 🎒 Use Item Action:

Light and drop the flare, or throw the flare to a spot within Medium range with an 🏃 AGI + 🤾 Throwing Test. It lights the ground it lands on.

  • While you hold it lit, one hand is holding it. A Two Handed weapon used at that moment is being used one-handed, and takes the Disadvantage that tag imposes. Throwing or dropping it frees the hand.

  • Once it has landed it needs no slot.

  • Burns until the end of the scene, then is spent.

Costs 3 ⚡ AP

Tags

Crafting

Workstation: 🔧 Workbench (or ⚗️ Chemistry Station)

Recipe: 3 ⚪ Common Scrap + 1 🌱 Fertilizer → 2 Signal Flares

Perk Required: None

Crafting DC: 10 (🧠 INT + 🔧 Repair)