Vehicles take mods like a 🤖 robot chassis. Each vehicle’s stat block lists its Mod Slots.
Slots
Slot Takes Plating One Plating mod. Module One Module per slot. The same Module fits only once. Weapon Mount One 🔥 Big Guns weapon. See Weapon Mount.
Building and fitting Plating and Modules
- Perk: 🎖 Armorer.
- Skill gate, Test DC and value by band — see Modifications § Bands. The Test is INT + 🔧 Repair.
- Materials: the Robot chassis column of Modifications § Scrap cost.
- Workstation: 🔧 Workbench, with the vehicle adjacent to it.
- Fitting, removing and replacing follow Modifications § Fitting and removing.
Plating
| Mod | Band | Value | Effect |
|---|---|---|---|
| Scrap Plating | Basic | 40 | +20% 🧱 Durability |
| Reinforced Hull | Advanced | 120 | +40% 🧱 Durability |
| Armored Hull | Superior | 350 | +60% 🧱 Durability |
| Military Hull | Master | 800 | +80% 🧱 Durability |
| Ablative Hull | Master | 800 | +40% 🧱 Durability and +1 💎 Hardness |
- Percentages are of the vehicle’s printed Durability, rounded up.
- Component Thresholds are worked out from the new maximum Durability.
Modules
| Mod | Band | Value | Effect |
|---|---|---|---|
| Roof Rack | Basic | 40 | +20 🔳 Cargo |
| Extra Tank | Basic | 40 | +20 ⛽ Fuel capacity. Fuel-powered vehicles only |
| Off-Road Suspension | Advanced | 120 | +2 Handling. May drive off-road through Mountains and Swamp. |
| Ram Plate | Advanced | 120 | Collisions deal half damage to this vehicle’s Chassis |
| Run-Flat Tires | Superior | 350 | Wheels/Treads Malfunctions count one step lower. A Minor Malfunction on them has no effect |
| Tuned Engine | Superior | 350 | +2 MPv at Low, Medium and High |
See also: Weapon Mount · 🚚 Vehicles · 🚓 Vehicle Combat