All weapons and some usable items have a Condition rating from 3 (perfect condition) to 0 (broken).

ConditionConditionEffect
3PerfectNo penalties
2GoodNo penalties
1Poor⭕ CRITFAIL Range increased by +1 when using this item
0BrokenItem cannot be used until repaired

When you roll a CRITFAIL on an attack or when using an item, the weapon or item used loses 1 Condition.

Condition can be restored through 🔧 Repair. The specifics of repair costs are determined by the item.