All weapons and some usable items have a Condition rating from 3 (perfect condition) to 0 (broken).
| Condition | Condition | Effect |
|---|---|---|
| 3 | Perfect | No penalties |
| 2 | Good | No penalties |
| 1 | Poor | ⭕ CRITFAIL Range increased by +1 when using this item |
| 0 | Broken | Item cannot be used until repaired |
When you roll a CRITFAIL on an attack or when using an item, the weapon or item used loses 1 Condition.
Condition can be restored through 🔧 Repair. The specifics of repair costs are determined by the item.