๐Ÿ”ฅ Torch ๐Ÿ”ณ (stack of 3) ๐Ÿ’ฐ 5

A rag-wrapped length of pipe soaked in whatever burns. Cheap, bright, and gone by morning.

  • Occupies a Weapon Slot. A torch cannot be clipped to your belt or strapped to your body โ€” it fills a hand, and it casts no light from your Inventory.

Light โ€” 2 โšก AP (free outside combat)

While carried, the torch makes your tile and everything within 5m ๐Ÿ‘ฅ Bright, and out to 10m ๐Ÿ‘ฅ Dim.

  • It must be lit from an open flame โ€” ๐Ÿ”ฅ Matches, a ๐Ÿ•ฏ๏ธ Lighter, a campfire, another lit torch, anything already burning. A ๐ŸŽ† Signal Flare needs no such thing.
  • One hand is holding the torch. A Two Handed weapon used while you carry a lit torch is being used one-handed, and takes the Disadvantage that tag imposes.
  • You are standing in Bright light. You cannot attempt ๐Ÿ‘ค Sneak Tests in an enemyโ€™s line of sight while carrying a lit torch.
  • It can be dropped or thrown like any other item and keeps burning where it lands โ€” and then it needs no slot at all.
  • Burns until the end of the scene, then is consumed.

Crafting

Workstation: ๐Ÿ”ง Workbench (or field)

Recipe: 1 โšช Common Scrap + 1 โ›ฝ Fuel (or Alcohol) โ†’ 3 Torches

Perk Required: None

Crafting DC: 5 (๐Ÿง  INT + ๐Ÿ”ง Repair)