Everything you can carry, wear, fire, drink, or bolt onto something else. Each category page carries the full list with stats.

Items you are carrying occupy πŸ”³ slots against your Carry Capacity β€” worn armor and clothing don’t count. See Inventory for what’s reachable in combat and what isn’t.

Gear

CategoryWhat’s in it
βš” WeaponsEvery weapon, by skill β€” πŸ”« Small Guns, πŸŽ– Big Guns, ⚑ Energy Weapons, πŸ’£ Explosives, πŸ—‘ Melee and Unarmed
πŸ›‘ ArmorArmor sets by tier and weight class, plus the πŸ“‹ Armor Rules
🦾 Power ArmorFrames and pieces β€” HP and Hardness rather than DT
πŸ₯‹ ClothingWorn under armor, or instead of it
ModificationsWeapon and armor mods, by slot
πŸ”© AmmunitionCalibres, cells, and shells

Consumables

CategoryWhat’s in it
Medical ItemsStimpaks, bandages, and everything βš• Medicine treatment consumes
πŸ’Š ChemsCombat drugs and their πŸ’Š addictions
FoodCooked meals, raw meat from πŸ”¨ butchering, fruit and vegetables
DrinkWater, πŸ₯€ Nuka-Cola, and alcohol β€” see πŸ˜΅β€πŸ’« Alcohol Addiction for the cost of leaning on it

Materials and Tools

πŸ’Έ Bottlecaps are the wasteland’s currency. See πŸ’° Bartering for how prices move, and Item Value Reference for what things are worth.

17 items under this folder.