🧠 INT Skill

Used to stabilize and heal injuries

Milestones

Level 3

Trained Medic

When you perform 🩹 First Aid, you do not consume First Aid Kit charges on a failure, unless the roll is a 🎭 CRITFAIL.

Level 5

Leave No Man Behind

When performing 🩹 First Aid, 🩺 Mend Injury, or Stabilize, you may attempt to move the target to a safer location (up to 2m) in the same action. The 🏋️ Athletics Test to do this will be done with Advantage.

Level 7

Advanced Care

Once per encounter, when you succeed a 🩺 Mend Injury Test, you may mend another Injury with a same action. The Injury must be of the same severity or less.

Level 10

Back in the Saddle

When you Stabilize a Dying creature, they will be given a turn immediately after you end your turn.