Every vehicle stat block. The rules for driving, fighting from and wrecking them are on 🚓 Vehicle Combat; fuel and fusion cores on 🗺 Vehicle Power; upgrades on Vehicle Mods and Weapon Mount.

VehicleSizeMPv (L / M / H)Evasion (L / M / H)Travel (time · DC)HandlingDurabilityH / ERSeatsCargoMod SlotsPowerValue
🏍️ MotorcycleSmall8 / 16 / 248 / 12 / 17÷ 5 · +2+4604 / 3210 🔳Plating · Module ×1Fuel (20)2,400
🚗 CarMedium7 / 14 / 217 / 10 / 13÷ 4 · +2+21004 / 3420 🔳Plating · Module ×2 · Weapon Mount ×1Fusion Core or Fuel (30)5,000 Fusion · 4,000 Gasoline
🛻 PickupMedium6 / 12 / 187 / 10 / 12÷ 3 · +2+01204 / 3640 🔳Plating · Module ×2 · Weapon Mount ×1Fusion Core or Fuel (40)6,000 Fusion · 4,800 Diesel
🚚 Military Flatbed TruckLarge5 / 10 / 156 / 9 / 11÷ 3 · +4−21604 / 3860 🔳Plating · Module ×2 · Weapon Mount ×1Fusion Core8,000

Running costs

PowerUseCost
⛽ Fuel1 Fuel per tile10 caps per tile
Fusion Core1 charge per 5 tiles2 caps per tile — one core, 100 tiles

Selling a vehicle

  • Merchants buy vehicles at Oversupplied demand or worse, whatever the local demand. See 💰 Local Demand.
  • Before the Price Tier is applied, the vehicle’s value is multiplied by its current 🧱 Durability ÷ its maximum.

6 items under this folder.