Books are read during a ๐Ÿ• Long Rest. Reading one is a rest activity โ€” you gain its Book Perk, usable once before your next Long Rest, at which point it expires if unused.

  • You may re-read a book you have already read to regain its Book Perk.
  • Characters with the Comprehension perk may assign used Book Perks to permanent Book Perk Slots.

See ๐Ÿ• Long Rest for the Read activity and how it competes with the other rest activities.

BookBook Perk
๐Ÿ“– Astoundingly Awesome TalesOnce per Long Rest, when attacking an enemy of a specific type, you may ignore half of their DT and DR. The type of enemy depends on what issue of this book you find.
๐Ÿ“– Wasteland Survival GuideOnce per Long Rest, you may reroll a failed Survival Test. You must accept the new result. All party members gain +2 to Encounter Detection tests and Camp Setup tests
๐Ÿ“– Boxing TimesWhen performing a damaging Unarmed attack against an enemy below 50% HP, you may choose to also apply Stun for 1 turn. This can happen once per Long Rest.
๐Ÿ“– Duck and Cover!Once per Long Rest, you may use a Reaction to fall Prone to reduce incoming Explosive damage by 50%.
๐Ÿ“– Fixinโ€™ ThingsOnce per Long Rest, when you would suffer a CRITFAIL when using Repair, it will be converted into a normal failure instead
๐Ÿ“– Future Weapons TodayOnce per Long Rest, when you would suffer a CRITFAIL with an Energy Weapon, you may treat it as a normal failure instead.
๐Ÿ“– Grognak the BarbarianOnce per Combat, your first Melee attack with a Two Handed weapon gains Cleave 1, or Piercing 2 with a One Handed weapon.
๐Ÿ“– Guns and BulletsOnce per Long Rest, the first Reload you perform with a Small Gun costs no AP
๐Ÿ“– Live & LoveYou and one other ally of your choice gains +8 Temp HP until the next Long Rest.
๐Ÿ“– Minnesota Journal of MedicineYou may roll with Advantage when providing medical attention to allies during Rest. You can provide medical attention at the same time you read this book.
๐Ÿ“– Meeting PeopleOnce per Long Rest, when you would suffer a CRITFAIL with Speech, you may treat it as a normal failure instead.
๐Ÿ“– Programmerโ€™s DigestIf you get locked out of a computer due to a failed hacking attempt, you may attempt a Test to prevent getting locked out. This can only be done once per computer
๐Ÿ“– Tales of a Junktown Jerky VendorYou can spend a Luck Point to shift the prices in your favor by 1 additional tier when you succeed a Barter Test.
๐Ÿ“– Big Book of ScienceWhen spending a Fusion Core charge, you may spend 1 Luck Point to refund that charge
๐Ÿ“– Tumblers TodayOnce per Long Rest, you will not lose any Bobby Pins or Lockpicks for a Lockpicking attempt
๐Ÿ“– UnstoppablesYou may use Luck Points to automatically avoid the attack of a specific type of enemy. The type depends on what issue of this book you find.
๐Ÿ“– U.S. Covert Operations ManualWhen you are detected while sneaking, or when revealing yourself as a result of a Sneak Attack, you gain 50% DR against the first direct attack made against you. This applies once per Combat.
๐Ÿ“– U.S. Army: 30 Handy Flamethrower RecipesOnce per Long Rest, when you would suffer a CRITFAIL with a Big Gun, you may treat it as a normal failure instead.
๐Ÿ“– Lying, Congressional StyleComposure is increased by 3 in social situations until the next Long Rest
๐Ÿ“– Deanโ€™s ElectronicsYou may roll with Advantage when providing repairs to robotic allies during Rest. You can provide repairs at the same time you read this book.
๐Ÿ“– Pugilism IllustratedOnce per Long Rest, you may use a Reaction to avoid an incoming Melee or Unarmed attack, ignoring Evasion and Attack Tests
๐Ÿ“– Nikola Tesla and YouOnce per Long Rest, you may double effects applied to enemies when using an Energy Weapon

See all: ๐ŸŽ’ Items ยท ๐Ÿ• Long Rest