Resting is how characters recover from the dangers of the Wasteland. During rest, characters heal wounds, mend injuries, maintain equipment, and prepare for the challenges ahead.

Rest is not free β€” it requires time, food, water, and safety. Managing these resources is a core part of Wasteland survival.


Types of Rest

There are two types of rest:

TypeDurationFrequencyCapabilities
πŸ• Short Rest~1 hourOnce between Long RestsEat/drink, minor activities only
πŸ• Long Rest~6 hoursOnce per 24 hoursFull rest activities, ability resets

Short Rest

A brief pause to catch your breath, eat, and tend to minor needs. You cannot Sleep, Repair/Craft, Read, or Scavenge during a Short Rest. See πŸ• Short Rest for details.

Long Rest

A full rest period with camp setup, activity selection, and ability resets. This is the primary recovery mechanic. See πŸ• Long Rest for details.


Food and Drink

Regardless of rest type, characters should eat 1 food item and drink 1 drink item during each rest period.

Different foods and drinks provide different effects β€” some restore HP, some grant temporary buffs, and some may have negative side effects (radiation from irradiated food, sickness from polluted water).

Characters with the Wasteland Survivor milestone (Survival +5) can cook food that grants improved recovery and temporary buffs.

Not Eating or Drinking

Characters who do not eat or drink during rest risk gaining 😫 Exhaustion. Even consuming harmful food or drink (irradiated, spoiled, polluted) is enough to avoid Exhaustion β€” though the side effects may be unpleasant.

See 😫 Exhaustion for full details on the cumulative effects of neglecting basic needs.

Robots and Sustenance

Robots do not eat food or drink water. They are immune to 😫 Exhaustion.


”Once per Long Rest” Abilities

Many abilities, perks, traits, and milestones specify β€œOnce per Long Rest.” These abilities reset and become available again after completing a πŸ• Long Rest.

These abilities do NOT reset after a πŸ• Short Rest.


Ability Resets on Long Rest

The following reset after a Long Rest:

  • All β€œOnce per Long Rest” abilities (perks, traits, milestones, Book Perks)
  • Luck Points (if the GM decides to replenish them at this milestone)
  • Book Perk slots (can reassign Book Perks from Comprehension)
  • Any other resources or effects that specify Long Rest as their reset condition

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