This creature’s HP has reached 0. They are 💤 Unconscious, and must keep passing Death Tests to stay alive.

Your Death 📊 DC starts at 5, and is tracked as a running number from the moment you begin 💀 Dying.

  • + half the damage (rounded down) of any damage applied to you at or below 0 HP — including the overkill of the attack that dropped you
  • +1 after each Death Test you make

Roll a Death Test when:

  • An attack drops you to 0 HP
  • At the start of each of your turns
  • An attack damages you while you are 💀 Dying

One test per attack, no matter how many shots landed or how many limbs were hit. Resolve the attack in full, then roll once.

Damage over time (🩸 Bleed, 🔥 Burn, 🐍 Poison) does not trigger its own test. Add its damage to your running 📊 DC instead.

On FAIL:

You may attempt to 🍀 Cheat Death if you have enough 🍀 Luck Points. Otherwise, you are dead.

Removal

Your Death 📊 DC resets when you stop 💀 Dying.