🛻 Pickup (vehicle) 💰 6,000 Fusion · 4,800 Diesel
A pre-war work truck, fusion or diesel: a two-seat cab and an open bed for cargo, crew or a gun.
Vehicle
Stat Value 📏 Size Medium Footprint 2 × 4 tiles MPv Low 6 · Medium 12 · High 18 Handling +0 Turning Standard Evasion Low 7 · Medium 10 · High 12 🗺 Travel Stage time ÷ 3 · Detection DC +2 🧱 Material Sheet Metal — 💎 H 4 · ♨️ ER 3 🧱 Durability 120 Mod Slots Plating · Module ×2 · Weapon Mount ×1 (bed) Components
Component Threshold Right Wheels 36 Left Wheels 36 Engine 36 Cockpit 36 Chassis 72 Power (core or tank) 24 Seats
Seat Count Component Cover Driver 1 Cockpit Full Cover Passenger 1 Cockpit Full Cover Passenger 4 Chassis Half Cover, open to the rear
- With a weapon in the Weapon Mount, one Chassis Passenger seat becomes the Gunner seat.
- Each occupied Chassis seat takes up 10 Cargo slots.
Cargo
- 40 🔳 on the bed. Reachable only while adjacent to the pickup.
Power — two variants
Variant Power Fusion Fusion Core — 1 charge per 5 tiles. Sold without a core. Diesel ⛽ Fuel — tank of 40, 1 Fuel per tile. Sold with an empty tank.
- World Map travel: 🗺 Vehicle Power.
- Swapping a core: 🚓 Swap Fusion Core, 8 ⚡ AP in combat. Free outside it.
Explosion
When the Power component is Destroyed, or the pickup reaches 0 Durability with a Major Malfunction on its Power, the pickup is destroyed. Every creature within 2 tiles is hit, resolved as an 💣 Explosives Attack:
- Fusion: 20 Energy damage, 🔥 Burn 3 and ☢ Radiation 4.
- Diesel: 15 Energy damage and 🔥 Burn 4.
See 🚓 Vehicle Combat for how every stat above is used.