🚗 Car (vehicle) 💰 5,000 Fusion · 4,000 Gasoline
A pre-war four-seat sedan, built to run on a fusion core or on gasoline.
Vehicle
Stat Value 📏 Size Medium Footprint 2 × 3 tiles MPv Low 7 · Medium 14 · High 21 Handling +2 Turning Standard Evasion Low 7 · Medium 10 · High 13 🗺 Travel Stage time ÷ 4 · Detection DC +2 🧱 Material Sheet Metal — 💎 H 4 · ♨️ ER 3 🧱 Durability 100 Mod Slots Plating · Module ×2 · Weapon Mount ×1 (roof) Components
Component Threshold Right Wheels 30 Left Wheels 30 Engine 30 Cockpit 30 Chassis 60 Power (core or tank) 20 Seats
Seat Count Component Cover Driver 1 Cockpit Full Cover Passenger 3 Cockpit Full Cover
- With a weapon in the Weapon Mount, one Passenger seat becomes the Gunner seat, standing through the roof, with Half Cover.
Cargo
- 20 🔳 in the trunk. Reachable only while adjacent to the car.
Power — two variants
Variant Power Fusion Fusion Core — 1 charge per 5 tiles. Sold without a core. Gasoline ⛽ Fuel — tank of 30, 1 Fuel per tile. Sold with an empty tank.
- World Map travel: 🗺 Vehicle Power.
- Swapping a core: 🚓 Swap Fusion Core, 8 ⚡ AP in combat. Free outside it.
Explosion
When the Power component is Destroyed, or the car reaches 0 Durability with a Major Malfunction on its Power, the car is destroyed. Every creature within 2 tiles is hit, resolved as an 💣 Explosives Attack:
- Fusion: 20 Energy damage, 🔥 Burn 3 and ☢ Radiation 4.
- Gasoline: 15 Energy damage and 🔥 Burn 4.
See 🚓 Vehicle Combat for how every stat above is used.