Size is how much space a creature takes up. It decides what it can hide behind, what can hide behind it, and what it can climb.
There are six ranks. Medium is the baseline โ a normal human-sized creature or object.
| Rank | Example |
|---|---|
| Tiny | Radroach, bloatfly |
| Small | Dog, mole rat |
| Medium | Human, โข Ghoul โ the baseline |
| Large | ๐ช Super Mutant |
| Huge | Deathclaw |
| Giant | Behemoth โ anything larger than Huge |
Size and Stance
Your stance lowers your effective Size:
| Stance | Effective Size |
|---|---|
| ๐ง Standing | Normal for your creature |
| ๐บ Crouched | 1 rank lower |
| Prone | 2 ranks lower |
What Size is used for
Creature Cover
Cover from a body is decided by relative Size, not absolute โ see Creature Cover:
Knockdown and Knockback
โ2 ๐ DC to resist Knockdown and ๐ Knockback for each Size above Medium: Large โ2, Huge โ4, Giant โ6.
Movement
Climb Over clears an obstacle roughly half your Size.
Not the same as item size
Item Sizes measures how many ๐ณ inventory slots an object occupies. That is a separate system that happens to share the word.
Related
- Creature Cover โ the relative-Size cover rules
- Stances โ ๐ง Standing ยท ๐บ Crouched ยท Prone
- Cover โ cover objects and concealment
- Climb Over โ the movement action gated on Size