You are a ghoul, a human who has been mutated through prolonged exposure to radiation. Exactly how or when this happened is up to you. You age a lot slower, but you are sterile and your skin is peeling off of your flesh. You are essentially a living, rotting corpse. Some think that ghouls can become “feral” over time, which causes some to dislike them. This theory has not been proven, however.

Origin · Species Ghoul · Origin Trait Necrotic Post-Human

Bonuses

  • You heal from radiation, instead of being injured by it. Heal 1 HP for every 3 RAD damage you take!
  • Roll with advantage when healing crippled limbs when resting in an irradiated area.
  • Ghouls also have access to special perks and traits.

Penalties

  • Chems and 💉 Stimpaks require double the dose to have an effect

Ghoul Traits

Perk availability

9 perks are unavailable to a Ghoul character.

Where these rules apply

  • Weather Table — Radiation Storms, which a Ghoul can travel through safely

See all: Origins · 🏷 Traits · Character Creation