Proposed — not yet reviewed by GM
AI-generated content. Review and update status to
canononce reviewed.
Stat blocks for common Cover Objects. Each object specifies its 🧱 Material (which sets Hardness and Energy Resistance), a 🧱 Durability value, and any 🧩 Qualities. To stat up a new object, pick a material from the 🧱 Materials table and assign Durability + Qualities — these starter objects show the pattern.
Starter Set
| Object | Material | H / ER | Durability | Qualities |
|---|---|---|---|---|
| 📦 Wooden Crate | Wood | 3 / 2 | 8 | 🔥 Flammable, Thin |
| 🪑 Overturned Table | Wood | 3 / 2 | 5 | 🔥 Flammable, Thin |
| 🟫 Sandbag Pile | Sandbag / Earth | 5 / 4 | 15 | — |
| 🚧 Concrete Barrier | Concrete | 7 / 7 | 25 | 🏛️ Structural |
| 🚪 Sedan Door | Sheet Metal | 4 / 3 | 8 | — |
| 🚙 Pre-War Car | Sheet Metal | 4 / 3 | 35 | 🔥 Combustible, 🏛️ Structural |
| 🗑 Steel Dumpster | Sheet Metal | 4 / 3 | 20 | — |
| 🧊 Refrigerator | Sheet Metal | 4 / 3 | 10 | 🔥 Combustible |
| 🥤 Vending Machine | Sheet Metal | 4 / 3 | 12 | 🔥 Combustible |
| 🧱 Brick Wall Segment | Brick | 6 / 5 | 20 | 🏛️ Structural |
| 🧱 Cinder Block Wall | Cinder Block | 5 / 5 | 18 | 🏛️ Structural |
| 🪨 Pile of Rubble | Concrete | 7 / 7 | 18 | — |
By Role
Light, improvised cover (chipped by small arms in a couple of shots): 📦 Wooden Crate, 🪑 Overturned Table, 🚪 Sedan Door, 🧊 Refrigerator
Mid-tier cover (the workhorses — handles a full firefight without falling apart): 🟫 Sandbag Pile, 🗑 Steel Dumpster, 🥤 Vending Machine, 🧱 Brick Wall Segment, 🧱 Cinder Block Wall, 🪨 Pile of Rubble
Heavy cover (needs explosives or sustained heavy fire to break): 🚧 Concrete Barrier, 🚙 Pre-War Car
See Also
- 🧱 Materials — Material → Hardness/Energy Resistance lookup
- 🧩 Cover Object Qualities
- 🧱 Durability
- Cover — the full Cover system