Proposed — not yet reviewed by GM

AI-generated content. Review and update status to canon once reviewed.

Stat blocks for common Cover Objects. Each object specifies its 🧱 Material (which sets Hardness and Energy Resistance), a 🧱 Durability value, and any 🧩 Qualities. To stat up a new object, pick a material from the 🧱 Materials table and assign Durability + Qualities — these starter objects show the pattern.

Starter Set

By Role

Light, improvised cover (chipped by small arms in a couple of shots): 📦 Wooden Crate, 🪑 Overturned Table, 🚪 Sedan Door, 🧊 Refrigerator

Mid-tier cover (the workhorses — handles a full firefight without falling apart): 🟫 Sandbag Pile, 🗑 Steel Dumpster, 🥤 Vending Machine, 🧱 Brick Wall Segment, 🧱 Cinder Block Wall, 🪨 Pile of Rubble

Heavy cover (needs explosives or sustained heavy fire to break): 🚧 Concrete Barrier, 🚙 Pre-War Car

See Also

12 items under this folder.