🏊 END Skill

Endure the wastes, find food in the wild, build camps

Milestones

Level 3

Beast Handler

You gain access to the 🐕 Tame action, allowing you to calm, befriend, and recruit animal ♟️ Followers. You also gain access to the 👉 Command action for animal ♟️ Followers, which lets you have greater control of your ♟️ Followers in ⚔ Combat.

Level 5

Wasteland Survivor

You can efficiently live off the land. You unlock:

  • Enhanced Camps
  • When you lead the camp setup Group Test, a normal success counts as a Good Camp. A 🎭 CRIT becomes an Exceptional Camp — the party gains +2 ⏱ Sequence, 5 Temp HP, AND restores 1 🍀 Luck Point.
  • Enhanced Cooking
  • You can cook food that grant temporary buffs. Without this milestone, food you cook only provides basic HP restoration.
  • Master Butcher
  • When butchering a creature, you gain +1d4 additional resources
  • Safer Routes
  • When your party Scouts during 🏕 Long Rest, they gain -3 DC instead of -2 on Detection Tests until next 🏕 Long Rest.

In addition, gain one 🏕 Adaptation.

Level 7

Hardened by the Wastes

Choose a second 🏕 Adaptation.

You also gain +3 😌 Composure during ⚔ Combat.

Level 10

Too Stubborn to Die

You become really hard to kill:

Adaptation

Adaptation

Thick-Skinned

Gain 1 🛡️ Physical DT and 🩸 Bleed applied to you has 1 less potency.

Dense Bones

Gain 1 🛡️ Physical DT and +4 to the 💔 Cripple Threshold of all limbs

Iron Constitution

You automatically resist minor diseases and infections, and 🐍 Poison applied to you has 1 less potency.

Wasteland Vitality

Gain Advantage on Tests to resist exhaustion and environmental exposure, and ☢ Radiation applied to you has 1 less potency.

Fireproof

Gain 1 ♨️ Energy DT and 🔥 Burn applied to you has 1 less potency.

Insulated

Gain 1 ♨️ Energy DT and 🌩 Shock applied to you has 1 less potency.