Module Mods
One bolt-on system for a 🤖 robot chassis. Sensors, shielding, actuators, and the only way to add EMP Shielding to a chassis that lacks it.
| Mod | Band | Fits | DC | Value | Effect |
|---|---|---|---|---|---|
| Cargo Rack | Basic | Robot Chassis | 10 | 40 | +6 🔳 Carry Capacity (at Tier 3) |
| Coolant System | Advanced | Robot Chassis | 15 | 120 | 🔥 Burn stacks applied to this chassis are halved, rounded down. This stacks with a successful resist Test |
| Servo Actuators | Advanced | Robot Chassis | 15 | 120 | +2 Evasion |
| Behavioral Analysis Module | Advanced | Robot Chassis | 15 | 120 | +2 👄 Charisma |
| Diagnosis Module | Advanced | Robot Chassis | 15 | 120 | +3 ⚕ Medicine |
| Hacking Module | Advanced | Robot Chassis | 15 | 120 | −3 📊 DC on Hacking Tests |
| Hazard Detection Module | Advanced | Robot Chassis | 15 | 120 | −3 📊 DC on 👁 Perception Tests to detect traps and other hazards |
| Lockpicking Module | Advanced | Robot Chassis | 15 | 120 | You may attempt 🔏 Lockpick Tests even if you otherwise could not, and gain +2 🔏 Lockpick. The module counts as lockpicking tools — no bobby pins required |
| Recon Sensor Module | Advanced | Robot Chassis | 15 | 120 | −3 📊 DC on 👁 Perception Tests to detect hidden creatures |
| EMP Shielding | Superior | Robot Chassis | 20 | 350 | The chassis becomes EMP Shielded — immune to the ✨ Stun from EMP X, and taking half its bonus damage |
| Self-Repair Unit | Superior | Robot Chassis | 20 | 350 | Regain 10 HP at the end of each 🏕 Long Rest without spending a charge (at Tier 3) |
| Radiation Coils | Superior | Robot Chassis | 20 | 350 | At the start of your turn you may toggle the coils on or off. While on, every creature in 🗡 Melee range takes 3 ☢ RADS damage |
| Sensor Array Module | Superior | Robot Chassis | 20 | 350 | +2 👁 Perception |
| Targeting Computer | Superior | Robot Chassis | 20 | 350 | +2 🎯 Accuracy on Aimed attacks |
| Stealth Field Module | Master | Robot Chassis | 25 | 800 | Become 👤 Invisible for 2 turns in combat, or 1 scene out of combat. Recharges on a 🏕 Short Rest or 🏕 Long Rest |
| Tesla Coil Module | Master | Robot Chassis | 25 | 800 | At the start of your turn you may toggle the coils on or off. While on, every creature in 🗡 Melee range takes 8 ♨️ Energy damage and gains 🌩 Shock 1 at the end of your turn (at Tier 3) |
See all: Modifications