Incapacitations are the third and most severe tier of ๐Ÿค• Injury. A limb reaches Incapacitation through ๐Ÿค• Injury Escalation โ€” when an already-injured limb takes further damage and the END + Survival Test fails.

For robotic creatures, Incapacitations are called System Failures.

See ๐Ÿค• Injuries for the full escalation rules.

Incapacitations by Limb

Treatment

Incapacitations require the most demanding treatments at higher DCs:

Treatment Quality (Proper / Adequate / Improvised) further modifies the DC. See the ๐Ÿ“‹ Treatment Table for full details.

Post-Mending Effects

Even after successful treatment, Incapacitations often leave a lingering Weakened debuff if the injury was mended through anything other than a ๐Ÿ• Long Rest:

For robotic System Failures, the equivalent action is Reboot (or ๐Ÿ”ฉ Fix Malfunction with significant resource cost) using a ๐Ÿงฐ Toolkit or โšช Uncommon Scrap.

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