Use the Medical Treatment action to perform a treatment on an injured creature.


Minor Injuries (All Limbs)

Any single medical item can mend a Minor Injury. No named treatment required.

Additionally, Med-X can mend any Minor Injury, and Jet can mend 💫 Dazed.

ItemsQualityMedicine DCAP Cost
Any 1 medical item, Med-X, or Jet (Dazed only)10Item’s AP cost

Broken Arm / Broken Leg

TreatmentQualityItemsMedicine DCAP Cost
Field DressingProperBandages + Stimpak156
AdequateBandages or Stimpak only183
ImprovisedAny other single medical item21Item’s AP cost
Bone SurgeryProperOsteosynthesis Implant + Med-X + Antiseptic + Surgical Sutures1514
AdequateOsteosynthesis Implant + Med-X + Stimpak1811
ImprovisedOsteosynthesis Implant + Stimpak218

Internal Bleeding

TreatmentQualityItemsMedicine DCAP Cost
TransfusionProperBlood Bag + Stimpak157
AdequateBlood Bag only184
ImprovisedStimpak ×2216

Knocked Out

TreatmentQualityItemsMedicine DCAP Cost
ResuscitationProperSmelling Salts + Stimpak156
AdequateSmelling Salts only183
ImprovisedJet or any single medical item21Item’s AP cost

Mangled Arm / Mangled Leg

TreatmentQualityItemsMedicine DCAP Cost
Bone SurgeryProperOsteosynthesis Implant + Med-X + Antiseptic + Surgical Sutures2014
AdequateOsteosynthesis Implant + Med-X + Stimpak2311
ImprovisedOsteosynthesis Implant + Stimpak268

Organ Failure

TreatmentQualityItemsMedicine DCAP Cost
Internal SurgeryProperBlood Bag + Surgical Sutures + Antiseptic + Stimpak2013
AdequateBlood Bag + Surgical Sutures + Stimpak2310
ImprovisedBlood Bag + Stimpak267

Concussion

TreatmentQualityItemsMedicine DCAP Cost
Cranial StabilizationProperMed-X + Smelling Salts + Stimpak209
Adequate (Pain)Med-X + Stimpak236
Adequate (Stimulus)Smelling Salts + Stimpak236
ImprovisedStimpak only263

Stabilize (Dying)

See Stabilize for the full action. Stabilize has its own base DC (15) modified by the target’s existing injuries.

QualityItemsDC ModifierAP Cost
ProperBlood Bag + Stimpak+07 + 6
AdequateBlood Bag only+34 + 6
ImprovisedStimpak only+63 + 6
Bare HandsNone+96

Stabilize costs 6 AP + item AP costs.


Utility Items

These reusable tools reduce the Difficulty of all Medicine Tests when equipped:

ItemDC ReductionHeal BonusInternal Slots
First Aid Kit-2 DC+42
Doctor’s Bag-5 DC+73

Self-Treatment

Treating your own injuries is done with Disadvantage on the Medicine Test.

6 items under this folder.