Proposed — not yet reviewed by GM
AI-generated content. Review and update status to
canononce reviewed.
A wet, blood-flecked cough, and weeping sores that open over the joints — hence the name. It is the only 🤒 Illness that spreads, and the reason wastelanders do not let coughing strangers near the fire.
Source: Contagion — close contact with a carrier. Cannot be caught from food.
Minor
- -1 🏊 Endurance
- Healing from all sources is halved
- Disadvantage on 🏊 END + 🏕 Survival Tests
- Contagious (DC 10) — see below
Major
- -2 🏊 Endurance, -2 🏃 Agility, -2 👄 Charisma — the sores are visible and people keep their distance
- No HP recovery from the Sleep activity during a 🏕 Long Rest
- Gain 1 stack of 😫 Exhaustion on a failed progression Test
- Contagious (DC 13) — see below
Cured By
- 💊 Antibiotics — removes it instantly at any severity
- 🧫 Infection Care — cures Minor; reduces Major to Minor
- A successful 🏕 Long Rest progression Test
- Visiting a doctor at a settlement
Contagion
At the end of every 🏕 Long Rest, each other biological character who shared the camp rolls an 🏊 END + 🏕 Survival Test or contracts Bonecough as Minor.
| Carrier’s Severity | Contagion 📊 DC |
|---|---|
| Minor | 10 |
| Major | 13 |
Robotic characters are unaffected.
A carrier who sleeps apart from the party — a separate camp, a sealed room, a night outside the firelight — exposes no one, but forfeits the Provide Care Advantage on their own progression Test and any party camp benefits.
Prolonged close contact outside a 🏕 Long Rest — carrying an infected person, being 🤼 Grappled by one, a long conversation at arm’s length — is a DC 10 Test at the GM’s call.
See 🤒 Illness for contraction, progression, and the full cure table.