You’ve had a drink. The world feels warmer, your worries feel smaller, and your judgment feels… questionable.
Effects
- +2 Strength
- +2 Charisma
- -2 Intelligence
Lasts until the end of the current combat (or 1 hour out of combat).
Consuming multiple alcoholic beverages does not stack this effect, but each drink after the first increases the Alcohol Addiction risk.