12ga π³ (stacks up to 30) π° 4 caps per shell
A shotgun shell. What comes out of it depends entirely on what somebody packed into it.
Ballistic β Medium & Heavy
- Slots: 1, stacking up to 30
- π° Bulk Trade: 180
Ammunition does not require π Manage Inventory to use β reloading is automatic.
Used By
- Pipe Shotgun (Tier 1)
- Double-Barrel Shotgun (Tier 2)
- Pump Shotgun (Tier 2)
- Lever-Action Shotgun (Tier 3)
- Combat Shotgun (Tier 3)
- Riot Shotgun (Tier 4)
- π₯ Ballistic Fist (Tier 4)
Loads
A 12ga weapon fires whatever is loaded. You carry each load separately and declare which one you are using when you Reload β a weapon holds one type at a time.
| Load | Price | Effect | Best Against |
|---|---|---|---|
| Buckshot | 4 caps per shell | πΈ Scatter; Spread 50 | Groups at close range |
| Slug | 12 caps each | +50% damage; Piercing 3; Medium range | Armored single targets |
| Incendiary Shot | 10 caps each | πΈ Scatter; Spread 25; π₯ Burn 2 | Unarmored groups, area denial |
| Flechette | 10 caps each | πΈ Scatter; Spread 25; π©Έ Bleed 2 | Lightly armored groups |
| Bean Bag | 6 caps each | Non-lethal; π Knockback 1; π« Fatigue | Crowd control |
| Dragonβs Breath | 15 caps each | π₯ Burn 3; β‘οΈ AoE Line 5 instead of πΈ Scatter | Hallways, chokepoints |
Specialty loads are bought or scavenged, never crafted β see the industrial-workshop rule on π¨ Crafting.
Scatter, Spread and Line rules live on AoE Attacks β this page is the shell list.
See all: π© Ammunition