12ga πŸ”³ (stacks up to 30) πŸ’° 4 caps per shell

A shotgun shell. What comes out of it depends entirely on what somebody packed into it.

Ballistic β€” Medium & Heavy

Ammunition does not require πŸŽ’ Manage Inventory to use β€” reloading is automatic.

Used By

Loads

A 12ga weapon fires whatever is loaded. You carry each load separately and declare which one you are using when you Reload β€” a weapon holds one type at a time.

LoadPriceEffectBest Against
Buckshot4 caps per shellπŸ•Έ Scatter; Spread 50Groups at close range
Slug12 caps each+50% damage; Piercing 3; Medium rangeArmored single targets
Incendiary Shot10 caps eachπŸ•Έ Scatter; Spread 25; πŸ”₯ Burn 2Unarmored groups, area denial
Flechette10 caps eachπŸ•Έ Scatter; Spread 25; 🩸 Bleed 2Lightly armored groups
Bean Bag6 caps eachNon-lethal; πŸ”™ Knockback 1; 😫 FatigueCrowd control
Dragon’s Breath15 caps eachπŸ”₯ Burn 3; ➑️ AoE Line 5 instead of πŸ•Έ ScatterHallways, chokepoints

Specialty loads are bought or scavenged, never crafted β€” see the industrial-workshop rule on πŸ”¨ Crafting.

Scatter, Spread and Line rules live on AoE Attacks β€” this page is the shell list.

See all: πŸ”© Ammunition