| d20 | Weather | Detection DC Modifier | Travel Modifier | Special |
|---|---|---|---|---|
| 1-12 | Clear | +0 | +0 | None |
| 13-15 | Overcast / Wind | +1 | +0 | Minor visibility reduction |
| 16-17 | Rain / Dust Storm | +2 | +1 hour per tile | Reduced visibility, difficult terrain |
| 18-19 | Heavy Storm | +4 | +2 hours per tile | 🚗 Pilot Tests required for vehicles, extreme visibility loss |
| 20 | Radiation Storm | +2 | +0 | All exposed characters take RAD damage per tile traversed. Must find shelter or push through. |
Ghouls and Radiation Storms: A Ghoul’s immunity to radiation creates an interesting party dynamic during a Radiation Storm. The Ghoul can continue traveling safely while the rest of the party must shelter or suffer. This may lead to split-party scenarios where the Ghoul scouts ahead while the others wait out the storm.