This explosive has a settable fuse. When deployed, the user may choose a detonation delay of 1 to 3 turns.

  • Setting the fuse is part of the deployment action — no additional AP.
  • Enemies must pass a PER + 🏕 Survival Test to identify a placed explosive with a Timed Fuse before it detonates.
  • See the 🤾 Throwing / 💣 Explosives Timed Fuse milestones for how player characters unlock advanced fuse handling.