πŸ”‹ Microfusion Cell πŸ”³ (stacks up to 30) πŸ’° 10 caps per cell

Rifle-grade fusion cell. Denser and steadier than a small energy cell, and priced accordingly.

Energy Cells

Ammunition does not require πŸŽ’ Manage Inventory to use β€” reloading is automatic.

Used By

Loads

A Microfusion Cell weapon fires whatever is loaded. You carry each load separately and declare which one you are using when you Reload β€” a weapon holds one type at a time.

LoadPriceEffectBest Against
Standard10 caps per cellβ€”General use
Focused30 caps each Piercing 2; βˆ’1 damageArmored targets
Wide-Beam25 caps each+1 damage; the target’s DT counts as +3Unarmored targets

Specialty loads are bought or scavenged, never crafted β€” see the industrial-workshop rule on πŸ”¨ Crafting.

See all: πŸ”© Ammunition