π§² 2mm Electromagnetic Cartridge π³ (stacks up to 90) π° 15 caps per cartridge
A magnetically accelerated slug in a disposable casing. Rare, expensive, and consumed at a horrifying rate by the weapon that uses it.
Energy Cells
- Slots: 1, stacking up to 90
- π° Bulk Trade: 540
Ammunition does not require π Manage Inventory to use β reloading is automatic.
Used By
- Gauss Minigun (Tier 4)
Loads
A 2mm Electromagnetic Cartridge weapon fires whatever is loaded. You carry each load separately and declare which one you are using when you Reload β a weapon holds one type at a time.
| Load | Price | Effect | Best Against |
|---|---|---|---|
| Standard | 15 caps per cartridge | β | General use |
| Focused | 45 caps each | Piercing 2; β1 damage | Armored targets |
| Wide-Beam | 38 caps each | +1 damage; the targetβs DT counts as +3 | Unarmored targets |
Specialty loads are bought or scavenged, never crafted β see the industrial-workshop rule on π¨ Crafting.
See all: π© Ammunition