10mm πŸ”³ (stacks up to 60) πŸ’° 3 caps per round

The standard military sidearm round of the old world. Common enough to find, potent enough to matter.

Ballistic β€” Light

Ammunition does not require πŸŽ’ Manage Inventory to use β€” reloading is automatic.

Used By

Loads

A 10mm weapon fires whatever is loaded. You carry each load separately and declare which one you are using when you Reload β€” a weapon holds one type at a time.

LoadPriceEffectBest Against
Standard3 caps per roundβ€”General use
Armor-Piercing9 caps each Piercing 2; βˆ’1 damageArmored targets
Hollow Point8 caps each+1 damage; the target’s DT counts as +3Unarmored targets

Specialty loads are bought or scavenged, never crafted β€” see the industrial-workshop rule on πŸ”¨ Crafting.

See all: πŸ”© Ammunition