Each limb has its own HP pool, expressed as a % of the character’s MAX HP. This is known as the limb’s 💔 Cripple Threshold.

When a limb’s 💔 Cripple Threshold hits 0, the limb will gain the Crippled status and gain an injury. The severity of the injury depends on the damage of the attack that brought it below 0.


Injury Escalation Rule

Injury Escalation Rule

When a Crippled limb takes damage, you must pass a Test to avoid the injury escalating to a higher tier.

On SUCCESS:

Your injury will not escalate.

On FAIL:

Your injury will escalate by one step. (Minor InjuryMajor InjuryIncapacitation)


Injuries by Limb

Injury Table

Link to original


How To Mend Injuries

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