Proposed — not yet reviewed by GM

AI-generated content. Review and update status to canon once reviewed.

A heavy industrial dumpster, the kind found behind pre-war commercial buildings. Steel walls, hinged lid, and — depending on which one you have thrown yourself behind — either two centuries of calcified refuse or nothing at all.

  • Material: 🧱 Sheet Metal (Hardness 4, Energy Resistance 3)
  • Size: Medium — Full Cover for a standing human
  • Durability: 20 full · 14 empty
  • Qualities:

Thicker steel than a 🚪 Sedan Door, and enough of it to hold up through a firefight. What is inside decides how long. Packed refuse braces the far wall and soaks what the near one lets through; an empty dumpster is a hollow box with nothing behind the panel you are leaning on.

An empty one is also light enough to shove. ➡️ Push it across a doorway, or tip it onto its side — the GM sets the 📊 Difficulty from its mass, as with any object.

Climbing Inside

An empty dumpster is a box you can get into, with a Climb Over.

  • You have Full Cover in every direction at once, so you cannot be flanked.
  • You must Peek to attack out of it, which drops you to Half Cover for the turn.
  • With the lid down you have no line of sight to anyone, and nobody has one to you — which is enough to attempt 🤫 Hide.

A full dumpster has no room in it for any of this.