You are a human who used to live in a Vault. Whether the Vault opened out of necessity or through rebellion, you found your way to the surface. Work with the GM to figure out what kind of Vault it was.
Origin · Species Human · Origin Trait Vault Kid
Bonuses
- You were educated in a Vault! Tag a skill of your choice.
- Roll with advantage when doing END tests to resist disease.
- Start with a Pip-Boy
Penalties
- Due to the experiments you endured in the Vault, or the years of isolation and confinement you lived in, there are special effects the GM can introduce when you CRITFAIL, making the penalties more severe.
Perk availability
7 perks are unavailable to a Human character.
Where these rules apply
- 🎭 CRITS and CRITFAILS — the GM’s expanded CRITFAIL effects hang off this Origin
See all: Origins · 🏷 Traits · Character Creation