This melee weapon can also be thrown as a ranged attack using the 🤾 Throwing skill. The weapon is recovered from the target (or its tile) after the throw.

  • Uses 🤾 Throwing in place of the weapon’s normal melee skill when thrown.
  • See ⚾ Throw for the throwing action’s AP cost and range rules.
  • Distinct from Thrown Object (single-use throwables like grenades).