Muzzle Mods
The business end. Stealth, projectile behaviour, and the one melee option a rifle gets.
| Mod | Band | Fits | DC | Value | Effect |
|---|---|---|---|---|---|
| Bayonet | Basic | Any ranged | 10 | 40 | Your 🔨 Bash with this weapon deals +1d6 damage and applies 🩸 Bleed 1 |
| Muzzle Brake | Advanced | Any ranged | 14 | 120 | −1 Burst Fire Penalty, to a minimum of 0 |
| Beam Focuser | Advanced | Energy | 14 | 120 | +1 range band |
| Suppressor | Superior | Any ranged | 18 | 350 | A Sneak Attack with this weapon does not break 👥 Hidden; −1 range band, to a minimum of Close |
| Beam Splitter | Superior | Energy | 18 | 350 | Gain 🕸 Scatter; −1 range band, to a minimum of Close |
| Gyro Compensating Lens | Superior | Energy | 18 | 350 | −2 Burst Fire Penalty, to a minimum of 0 |
See all: Modifications