Internals Mods

The receiver on a ballistic weapon, the capacitor on an energy one. The only slot that raises raw damage, which is what holds the whole power budget together.

ModBandFitsDCValueEffect
Calibrated ReceiverBasicBallistic1040CRIT Dice increase by one die size
Photon ExciterBasicEnergy1040CRIT Dice increase by one die size
Hardened ReceiverAdvancedBallistic14120+2 damage (at Tier 3)
Hair Trigger ReceiverAdvancedBallistic14120🎯 CRIT Range +1 and ⭕ CRITFAIL Range +1
Maximized CapacitorAdvancedEnergy14120+2 damage (at Tier 3)
Beta Wave TunerAdvancedEnergy14120Gain 🔥 Burn 2; −2 damage (at Tier 3)
Gamma Wave EmitterAdvancedEnergy14120Gain ☢ Radioactive 2; −2 damage (at Tier 3)
Hardened Calibrated ReceiverSuperiorBallistic18350+2 damage, and CRIT Dice increase by one die size (at Tier 3)
Hardened Hair Trigger ReceiverSuperiorBallistic18350+2 damage, 🎯 CRIT Range +1, and ⭕ CRITFAIL Range +1 (at Tier 3)
Boosted Photon AgitatorSuperiorEnergy18350+2 damage, and CRIT Dice increase by one die size (at Tier 3)
Boosted Beta Wave TunerSuperiorEnergy18350Gain 🔥 Burn 2, with no damage penalty (at Tier 3)
Boosted Gamma Wave EmitterSuperiorEnergy18350Gain ☢ Radioactive 2, with no damage penalty (at Tier 3)
Automatic ReceiverMasterBallistic22800Fire Rate +1, unlocking Burst Fire on a weapon that lacked it; −2 damage (at Tier 3)
Powerful ReceiverMasterBallistic22800+4 damage (at Tier 3)
Overcharged CapacitorMasterEnergy22800+4 damage; the weapon gains ⚠️ Unreliable (at Tier 3)

See all: Modifications