Internals Mods

The receiver on a ballistic weapon, the capacitor on an energy one. The only slot that raises raw damage, which is what holds the whole power budget together.

ModBandFitsDCValueEffect
Calibrated ReceiverBasicBallistic1040CRIT Dice increase by one die size
Photon ExciterBasicEnergy1040CRIT Dice increase by one die size
Hardened ReceiverAdvancedBallistic15120+2 damage (at Tier 3)
Hair Trigger ReceiverAdvancedBallistic15120🎯 CRIT Range +1 and ⭕ CRITFAIL Range +1
Maximized CapacitorAdvancedEnergy15120+2 damage (at Tier 3)
Beta Wave TunerAdvancedEnergy15120Gain 🔥 Burn 2; −2 damage (at Tier 3)
Gamma Wave EmitterAdvancedEnergy15120Gain ☢ Radioactive 2; −2 damage (at Tier 3)
Hardened Calibrated ReceiverSuperiorBallistic20350+2 damage, and CRIT Dice increase by one die size (at Tier 3)
Hardened Hair Trigger ReceiverSuperiorBallistic20350+2 damage, 🎯 CRIT Range +1, and ⭕ CRITFAIL Range +1 (at Tier 3)
Boosted Photon AgitatorSuperiorEnergy20350+2 damage, and CRIT Dice increase by one die size (at Tier 3)
Boosted Beta Wave TunerSuperiorEnergy20350Gain 🔥 Burn 2, with no damage penalty (at Tier 3)
Boosted Gamma Wave EmitterSuperiorEnergy20350Gain ☢ Radioactive 2, with no damage penalty (at Tier 3)
Automatic ReceiverMasterBallistic25800Fire Rate +1, unlocking Burst Fire on a weapon that lacked it; −2 damage (at Tier 3)
Powerful ReceiverMasterBallistic25800+4 damage (at Tier 3)
Overcharged CapacitorMasterEnergy25800+4 damage; the weapon gains ⚠️ Unreliable (at Tier 3)

See all: Modifications